Post by Lich on Aug 8, 2006 17:36:06 GMT -5
We're in the very beginning of the project and we still have just a few members. We need skilled people to do this project. You can help with many things.
GRAPHICAL
Tiles- We need a skilled person that is able to make costume tiles for our maps. Then we should make a list of tiles we need. The tiles should be shaded and similar to the D/P ones.
Maps- Of course. We need very patient people who can stick all tiles together. Remember our maps should be EXACTLY like the G/S/C ones, except the new places we're going to add. Don't change anything before we decide all places.
Pokemon revamps- A easy to do task. We need good shaders to use the original pokemon sprites from G/S/C and give them a lot of more life with shading. If you don't understand how to do this, ask our graphical geniuses.
Trainer sprites- We need new trainer sprites to replace the originals. I will make a thread soon, with the trainers that need to be sprited.
Footprints- Most pokemon have footprints. Just look at their feet, and imagine the imprinted mark, according to their shape.
Item Sprites- We're having some new items, so we need to make their sprites. Don't start before we decide all of the items.
MUSICAL
Background themes revamps- We need the original G/S/C music to be revamped. I mean, with new sound and, if you can, remixed themes. All music files should be in the MIDI format, because they're a lot smaller and easy to find.
New Background themes- We'll have some other trainers and places, so we need to make their background themes. All music files should be in the MIDI format, because they're a lot smaller and easy to find.
TECHNICAL
Scripting- The hardest thing, but the most important. We need to program the game. We need a skilled programmer who can code our new systems and other stuff.
Dialogues- We need people to write what do trainers say. Like what they say before battle, after battle,etc.
ok this is it. Now off to work. ^^
GRAPHICAL
Tiles- We need a skilled person that is able to make costume tiles for our maps. Then we should make a list of tiles we need. The tiles should be shaded and similar to the D/P ones.
Maps- Of course. We need very patient people who can stick all tiles together. Remember our maps should be EXACTLY like the G/S/C ones, except the new places we're going to add. Don't change anything before we decide all places.
Pokemon revamps- A easy to do task. We need good shaders to use the original pokemon sprites from G/S/C and give them a lot of more life with shading. If you don't understand how to do this, ask our graphical geniuses.
Trainer sprites- We need new trainer sprites to replace the originals. I will make a thread soon, with the trainers that need to be sprited.
Footprints- Most pokemon have footprints. Just look at their feet, and imagine the imprinted mark, according to their shape.
Item Sprites- We're having some new items, so we need to make their sprites. Don't start before we decide all of the items.
MUSICAL
Background themes revamps- We need the original G/S/C music to be revamped. I mean, with new sound and, if you can, remixed themes. All music files should be in the MIDI format, because they're a lot smaller and easy to find.
New Background themes- We'll have some other trainers and places, so we need to make their background themes. All music files should be in the MIDI format, because they're a lot smaller and easy to find.
TECHNICAL
Scripting- The hardest thing, but the most important. We need to program the game. We need a skilled programmer who can code our new systems and other stuff.
Dialogues- We need people to write what do trainers say. Like what they say before battle, after battle,etc.
ok this is it. Now off to work. ^^